The Energy priority list is the following : 1 Heads, 2 Tails: Chimchar 2 Heads, 1 Tails, One for Chimchar, one for Moltres 3 Heads: One for Chimchar, two for Moltres
That is it for this set of Kaldheim
This time, we are facing a blue deck, and unfortunately, they have played and resolved a [card]Standstill[/card]
And while there certainly are expensive upgrades you can make to either of these decks, they both feel strong, think-y, aggressive in their own ways, and will provide many, many games of Commander where you should feel fairly even-toed with everyone else at the table
If attaching a video or photo, terms of use apply.
He isn't exactly a value monster in play but is still quiet large and annoying and gets the job done in play almost as often as he does from beyond the grave (or at least in it)